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Posts Tagged ‘2dsearch’

A while ago I wrote a post discussing some of the shortcomings of current approaches to search; focusing on the relatively primitive and inefficient formalisms used by many database vendors to express search strategies. In that post, I argued that the conventional approach shares many of the shortcomings of early programming languages such as first generation Basic, relying on arbitrary labels such as line numbers to convey structure and organisation.

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A little while ago I posted a piece examining some of the shortcomings in the way that search strategies are currently expressed; arguing that the approach essentially hasn’t changed in decades. Moreover, it is predicated on a rather primitive notation that owes much to first generation basic, relying on arbitrary concepts such as line numbers to convey structure and organisation.

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